LightWave Feature Showcase 1 – Multiplayer 101

Here is a quick demonstration of the basic concept for multiplayer. There is a player join screen where each player can select a unique color. When loaded into the game, the player retains their color and can move independently using the assigned controller. It can even show you what kind of controller the player is …

LightWave Art Showcase 1 – Crystal Knife

This is one of the first hazards created for LightWave. If the player runs into a hazard, they must reattempt the level. Kept aloft by the strange crystal’s energy, this hazard is safe to slide underneath, but not safe to jump over. If you have sufficient height to clear the crystalline knife, you won’t be …